Project itch.io

  • Tech Stack: Unity, Visual Studio 2022, GitHub/Git, Maya/Blender
  • Github URL: Project Link

Code HighLights and Explanations







The Assignment

This project started very strangely for me because I got shifted around from group to group four times before I got placed by my final group whom I completed the projec with. The assignment was to make a game in the style of your choosing and my group chose to make a walkthrough game with some fun mechanics. We had a total of 6 weeks for this game minus the 2-3 weeks I got shifted from group to group. The game was completed in the week of 22-01-2024 and me and my whole group got to present the game at the GLU 2024 expo and got to teach a bunch of people how to play the game. Overall one of my better projects.

My part of the project

  • Boat functionality
  • Camera Boat functionality
  • Player Interaction
  • Complete Game Loop
  • All placeholder items
  • Main and only bug fixer
  • Comic Players (Start and End of the game)
  • Audio Management and integration
  • Camera Functionality
  • Death Functionality
  • Main Game Designer
  • Group Leader
  • Map functionality
  • Quest Management
  • Respawning System
  • Player out of bounds management
  • WebGL Build